Teleport Mechanics
Location Selection
- Random X and Z coordinates generated
- Within configured min/max distance
- Respects world border
- Finds highest solid block
- Validates safety
Safety Validation
safety:
avoid-water: true # No water
avoid-lava: true # No lava
avoid-void: true # No void
check-blocks-above: true # Check headroom
min-y: 60 # Minimum Y level
max-y: 256 # Maximum Y level
Retry System
If location unsafe:
- Try again (up to max-attempts)
- Different random coordinates
- If all attempts fail, show error message