Conveyors and Delivery
Conveyors define a start/end track where Brainrots spawn. The setup guide uses an iron hoe for conveyor points and Shift + right-click to confirm. The manager retains chunk tickets so active tracks remain loaded and can operate continuously or on a configured interval.
Defaults are a one-second initial delay, five-second interval, two-block minimum spawn gap and 64 active Brainrots. delivery.use-pathfinder enables pathfinding to the selected base; pathfind speed, fallback movement per tick, arrival distance and repath interval are configurable. If deliveries stop, verify both conveyor endpoints, chunk loading, active limit and that the destination player has a free slot.